Accessible gaming

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Introducing Glassbrick, Australia’s home-grown screen magnifier

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Have you ever used a piece of technology and thought “I could make a better one of these”? Sierra Asher, a 27-year-old game designer from Brisbane, did just that. The end product is Glassbrick, a screen magnifier for Windows that can meet the demands of hardcore gamers.

Asher works for game design house Halfbrick Studios and is the sole artist behind the hugely popular Jetpack Joyride. He has impaired vision and is reliant on screen magnification software to use computers. A Mac user at home, Asher couldn’t find a screen magnifier for PCs that was up to the task.

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World’s first accessible gaming arcade

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The AbleGamers Foundation has opened an Accessibility Arcade at the Washington DC Public Library in the USA, providing a permanent space for people to experience accessible gaming.

The AbleGamers Foundation works to educate and promote video games that are accessible to people with a disability. The Accessibility Arcade will feature games that have accessible options or use accessible technology and provide an opportunity for people to have a hands-on experience of accessible gaming.

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Alligator clips make for accessible gaming

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Two graduates of the Massachusetts Institute of Technology who live by the belief that ‘everyone is an inventor’ have come up with an invention kit that will potentially make different technologies accessible to people with a disability.

The invention kit, called MaKey MaKey, is a circuit board that can be attached to different objects through alligator clips, turning anything into a keyboard or touch pad. Posted on crowd funding website Kickstarter, MaKey MaKey can be used to create customised keyboards to surf the web, type or play games.

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Foxtel and Xbox 360 gesture towards accessibility

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Foxtel has teamed up with Microsoft’s Xbox 360 Kinect to provide voice and gesture based commands on the Foxtel subscription TV service.  By using voice and gesture commands, people who are vision impaired can now access television shows and movies without using a remote control.

Kinect is a motion sensor device that is used with the video games console Xbox 360. The motion sensor allows users to interact with video games using their voice and body. As well as a video games console, Xbox 360 provides access to music, television shows, movies and Foxtel programs.

By using Foxtel’s service through Xbox 360 Kinect, users are able to pause, play, rewind and navigate menu items by speaking and using their hands to make gestures, providing those who are vision impaired  with an alternative to using a remote control.

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