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The report titled Disabled consumer’s ownership of communications services (PDF 530 KB) looks at how those with hearing, vision, mobility or multiple impairments use communications services and the internet.
Presented at the Game Connect Asia Pacific (GCAP) conference, the awards recognise excellence and innovation in games developed in Australia. For the first time, they have added accessibility as an award category. According to the conference website, accessibility is defined as “mainstream games that make an effort to avoid unnecessarily excluding people with motor, cognitive, hearing speech or vision impairments.”